Educational Technology News
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Educational Technology News
The latest news related to the meaningful and effective implementation of educational technology and e-learning in K-12, higher education, corporate and government sectors.
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Why I Dropped Everything For VR

Why I Dropped Everything For VR | Educational Technology News | Scoop.it
I was a skeptic at first, I’ll admit it. But I was willing to give it a shot. And I’m so glad that I did. What started out as an interest soon turned into a hobby, grew to a side project, and only a…
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VR in universities: don’t believe (all) the hype

VR in universities: don’t believe (all) the hype | Educational Technology News | Scoop.it
As with Moocs, virtual reality will not replace the physical university
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Virtual reality revolution reaches medical school

Virtual reality revolution reaches medical school | Educational Technology News | Scoop.it

Stanbridge College is offering students in its Nursing, Occupational and Physical Therapy, and Veterinary Technology access to virtual reality devices to expanded training and knowledge base of anatomical science, Campus Technology reports."

Carolina Velásquez's curator insight, October 13, 2016 12:57 PM
Technology offers us several tools in order to improve our life; in this case, the academic life. One way to make the learning an interesting experience is using realia; for example, as the article mentiones Stanbridge College  implemented technology spaces to expand and increase student´s knowledge.

We should use technological tools, these help us to increase, or improve our knowledge. To access a virtual devices allow us to be engaged with our classes and have opportunities to learn in a revolutionay way.
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Immersive Education: VR Comes of Age

Immersive Education: VR Comes of Age | Educational Technology News | Scoop.it
Despite all the headlines and conference coverage of virtual reality (VR) for education over the last year, the technology is still gaining speed — residing at that sweet spot in the hype cycle where, when you place headsets on people and gently guide them to turn around to gain a full view, they tend to gasp and say, "Oh, wow."
Danny Castaño's curator insight, March 5, 2017 7:57 PM
When we argue that 21st century education need innovative and creative tools to improve the learning process we have a clear example of how we can use technology to achieve the outcomes proposed in the classroom. With this VR students can not only read or write about a different culture, places or information, now they will be able to see it. 
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VR’s Higher Ed Adoption Starts With Student Creation

VR’s Higher Ed Adoption Starts With Student Creation | Educational Technology News | Scoop.it

"The headlines and stories about the real adoption of virtual reality (VR) in higher education emphasize that it’s not quite ready for prime time and hasn’t been for more than two decades since it started streaming over the early iterations of headsets back in the early 90s."

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Can colleges get ahead of the VR curve?

Can colleges get ahead of the VR curve? | Educational Technology News | Scoop.it

"As the market for wearable devices increases, so has demand for the technology to be used in teaching and research space. Costs and value remain a big question for most institutions, even in the face of some schools already utilizing the benefits of VR in STEM learning environments."

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